DePickle

Case study

The problemFinished videos arrive with dialogue and music baked together.

Separate
the juice.

One mixed clip. Editable stems.
Right inside Premiere.

ONE CLIP IN
Full mix
↙ Separate ↘
Voice
Music
FRESH STEMS OUT

I built DePickle for Premiere editors who need to recut a finished video without the original project. Select the clip, separate locally, and keep editing.

01

The problem

Dialogue and music are locked together.

Clients send me finished videos to recut for social and app content. The voice and music are baked together. A tighter dialogue edit now cuts the music, too.

My decision

For Premiere editors, including me: change the mix without rebuilding the project.

Premiere-style illustration of a finished video with one mixed voice and music track
Generated workflow illustration
↓Next The solution02
02

The solution

Select the clip in Premiere.

Select an audio or linked video clip in Premiere. That clip is the starting point for separation; the editor shouldn’t have to set up another project just to work on its sound.

My decision

I put the entry point inside Premiere because that’s where the next edit happens.

Premiere-style illustration of a selected linked video and audio clip
Generated workflow illustration
↓Next Local processing03
03

Local processing

Separate the audio into stems.

DePickle processes the audio locally on the Mac. The primary split produces vocals and music. A deeper music split produces drums, bass and other instruments.

My decision

Local processing keeps source media on the machine and allows offline separation.

Illustration of locally separated vocals, music and deeper music stems
Generated workflow illustration
↓Next Timeline return04
04

Timeline return

Return aligned, editable tracks.

Lossless stems return to the Premiere timeline aligned with the selected clip. Each stem starts at the same source time, so the editor can switch tracks without nudging them into sync.

My decision

This was the difficult part: local processing had to return editable audio without disturbing the video edit.

Premiere-style timeline illustration with all editable stems aligned to the same source time
Generated workflow illustration
↓Next The result05
05

The result

Edit the voice and music independently.

Lower the music under dialogue. Rework the rhythm for a trailer. Use individual music stems to shape the cut. Listen for bleed and artifacts before committing to the final mix.

My decision

The editor decides what sounds usable. Source quality still affects the separation.

Premiere-style illustration of independently edited vocals and a quieter music bed
Generated workflow illustration

Behind the build

My part in DePickle.

I mapped the selection, processing and timeline return before implementation. I wrote detailed specifications and used AI as my main coding tool, with open-source software to fill gaps. The central design requirement was that the result feel like part of the edit.

Evidence & what’s next

The waveforms here illustrate the workflow. The product site has real mixed and separated audio examples. Cached stems can be reused; the timeline operation reverses with one undo.

Separation quality depends on the source. Mac and Premiere compatibility limits who can use it. A working demo does not establish time saved across customer projects.

Measure hands-on time against the export/import workflow, then check sync and audible artifacts on the same clips. Include failed or unusable outputs.

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